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Gloranthan Folk Tales
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Moonie Madness
Carmanian Sources
Malkioni Scriptures
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Carshandar was the oldest son of Surandar and the Priestess of the
Land. He was not enamoured of war, as his father had been; fortune favoured
him in that he came to the Lion Throne after the enemies of Carmania
had been crushed, and so could reap the rewards of the peace his father
had imposed on the Oronin Valley. The neighbours of the Carmanians feared
greatly lest Carshandar should treat with them as harshly as his dreaded
father had done. To show they need have no concern in this regard, the
Shah made alliance with all of them, taking to wife a lady of the highest
birth from each. His four wives were the most beautiful women of all
Peloria:
- A Pelandan
earth priestess (following the old Carmanian royal custom, necessary
to assert his sovereignty). Their children are appointed as local
nobles throughout Carmania [Lover/Earth]
- A "Blue
Woman" from Bindle's Sweet Sea Confederation (Sasasor - Zaronger),
to secure peace in the West [Magician/Water]
- A noblewoman
from Enthyr, capital of the former Spolite Empire. She is the mother
of the next (fourth) Shah, Shah Asacar. Marriage is a political gesture,
perhaps: the son is brought up by his mother, and as a result is rather
too Spolite for comfort [Warrior/Darkness]
- A
Dara Happan "treaty wife," for a firm alliance in the East: mother
of the fifth Shah, Carmandar. [King/Fire]
[Italics
note Hrestoli and Elemental associations]
Carshandar was the first to build a palace rather than a fortress in
which to live. He caused its pillars and walls to be raised in the pleasant
land of Zhor, named as it was for the homeland of Syranthir.
Third
king, so fertility/prosperity. Fat and lazy, his reign is the first
time of peace and plenty the Carmanians have known. Spol has collapsed,
and he has allied to Dara Happa, and so has no external foes.
Founds
the first Carmanian capital, Surandash (superceded by Harandash, then
Shardash). Probably near Ulawar; now a ruin. Trade with Dara Happa
brings in luxuries, previously unknown. What do they have that we
don't? We can give brass, wood, weapons, grain eventually. We are
also mercenaries by inclination. They have gold, silk, artworks, jewels,
scientists, philosophers, architects?
Lives
long and prospers.
Dies
fat and old while banqueting.
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The contents
of this page are copyright by Nick Brooke
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2001; any material derived from Greg Stafford's world of Glorantha is
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